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[Special Effects多边形裁剪

Description: 用C语言编的多边形裁剪源代码-Code of Clipping Polygons using C language
Platform: | Size: 2048 | Author: 纯净水 | Hits:

[2D GraphicWeiler-Atherton

Description: 这是基于VC++采用链表结构设计的多边形裁剪算法,可适用于内、外裁剪-This is based on VC using list the structural design of the polygon clipping algorithm, applied to the inner and outer cutting
Platform: | Size: 1998848 | Author: kangjianrong | Hits:

[OpenGL programopengl_refer

Description: Weiler_Atherton的多边形裁剪算法-Weiler Polygon Clipping
Platform: | Size: 368640 | Author: tracy | Hits:

[OpenGL programliang-barsky

Description: Weiler-Atherton算法实现多边形裁剪-Weiler-Atherton polygon clipping algorithm
Platform: | Size: 1024 | Author: huang | Hits:

[Graph DrawingSketchPad

Description: 图形学Weiler-Atherton裁剪算法、Brensenham画线、画圆算法和扫描线填充算法。做成一个类似于Windows画笔的东西。-Graphics Weiler-Atherton clipping algorithm, Brensenham drawing a line, circle algorithm and scan line fill algorithm. A brush made of something similar to Windows. May be required. Net Framework 3.5.
Platform: | Size: 149504 | Author: 王宇翔 | Hits:

[LabViewClipping

Description: >I m looking for a source code coded either in Pascal or C (C++) for the >Weiler-Atherton algorithm. The page http://members.xoom.com/msleonov/pbcomp.html has a comparison of many packages for boolean operations on polygons. Links to those packages are also included. Dave Eberly ebe...@cs.unc.edu
Platform: | Size: 2048 | Author: Zero | Hits:

[Consolemain

Description: Weiler-Atherton 算法,还有注释!-Weiler-Atherton clipping
Platform: | Size: 5120 | Author: wulei | Hits:

[GDI-BitmapPolycut_weiler-atherton

Description: 基于weiler-atherton算法的多边形裁剪程序实现,使用OpenGL库实现基本的多边形裁剪动画。-Based weiler-atherton polygon clipping algorithm program implementation, using OpenGL library implements basic polygon clipping animation.
Platform: | Size: 2034688 | Author: t-mac | Hits:

[OpenGL program1

Description: 1、理解多边形裁剪的原理(Weiler-Atherton算法、Sutherland-Hodgeman栋算法)。 2、实现这两种多边形的裁剪算法,在屏幕上用一个封闭矩形裁剪任意多边形(凹多边形、凸多边形都要实验)。 3、编写上述算法程序,在工作区域当中运行并显示算法效果。 4、将多边形裁剪模块添加到设计的图形实验系统当中。 5、完成代码编写、调试。-1, understand the principles of polygon clipping (Weiler-Atherton algorithm, Sutherland-Hodgeman buildings algorithm). 2, to achieve these two polygon clipping algorithm, on the screen with a closed arbitrary polygon clipping rectangle (concave polygon convex polygon should experiment). 3, the preparation of the above algorithm program, which runs in the work area and display algorithm results. 4. Add the polygon clipping module to which the graphics test system design. 5, complete coding, debugging.
Platform: | Size: 1024 | Author: 蒋立宝 | Hits:

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